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3d artist
Kovilpatti, India

Summary

Dedicated 3D artist specializing in hard-surface prop creation, with a strong focus on clean topology, efficient UV layout, and realistic material texturing. Utilizing Blender for precision modeling and Substance Painter for detailed PBR workflows, I bridge the gap between technical optimization and visual fidelity. I am eager to contribute my dedication, technical accuracy, and eye for detail to a professional game development or visualization team.

Skills

3D ModelingTexturingPhoto EditingGraphics DesigningHard Surface Modeling

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Adobe Photoshop
Adobe Photoshop